Perhaps Carnival Night is built on another island that was once part of the same landmass, and when the Death Egg pushed Angel Island into the sea they fit back together in the same way as in SA? Sonic Adventure's Mystic Ruins were stated in Sonic Chronicles to have been part of Angel Island before it was lifted into the air.Shadow the Hedgehog, Sonic Unleashed, and Sonic Colors, anyone? It wouldn't be the only time he has built something like that. My bet is that Eggman built it too, but only because Eggman seems like the kind of guy who'd divert time and resources from his world-conquering agenda to build a gigantic theme park for his enjoyment.The Flying Battery's gotta refuel somewhere, and the level order was originally going to have Flying Battery immediately after Carnival Night, anyway. Alternatively, Carnival Night is Eggman's primary base on the island, while Launch Base is just the subset dedicated to getting the Death Egg airborne again.This was better enacted in Sonic 2, minus the placement of Chemical Plant and Casino Night Zone. Spring Yard Zone appears to be explained in that Sonic The Hedgehog's zones are arranged incorrectly - the original game's level select screen has them in a different arrangement of Green Hill > Labyrinth > Marble > Starlight > Spring Yard > Scrap Brain, which seems to show the stages becoming less rural and more industrialised as they progress, matching the theme of getting closer to Robotnik's main base.Actually, Sonic 3 has the most "normal" levels in the trilogy, so Carnival Night looks even more out of place. "On drugs", and Carnival Night looks out of place in Angel Island. Spring Yard didn't follow a level theme (It wasn't really a city level, it wasn't a casino level, and it wasn't a mountain level.), Collision Chaos is a pinball table. It's the surrealism of the Mega Drive trilogy (+ Sonic the Hedgehog CD).
Knuckles maintained it because he was all alone on the island the carnival and its maintenance were his only sources of amusement.
I'd guess it was one of the most recent things that the Echidna civilization built before they disappeared.Why is there a carnival zone on Angel Island of all places? Did Robotnik have time to just build one? That always bugged me, the rest of the zones made relative sense in one way or another (despite, you know, radically different climates being right next to each other on a floating island).There is more exploration in Sonic 3 and hey that is a good thing.
#Angel island sonic 3 hd full
There are once again 6 zones to get through just like Sonic 1 but the difference here is that in Sonic the Hedgehog 3, the zones are bigger, badder, meaner and full of more twists, turns, and secrets. Sonic can now use the Insta-Shield and Tails can now fly and also lift Sonic while flying. Sonic 3 introduces some new moves for our heroes. Now as you might expect, Robotnik needs some allies and where better to look than the islands animals? He uses his evil plotting and planning ways to turn the islands animals into badniks. Okay so the plot is a bit weak but hey it is for kids and these games are meant to be simple right? I mean just look at Mega man. With this new knowledge gained, Robotnik - wait for it, wait for it - once again seeks out those darned Chaos Emeralds with the hopes of reconstructing his awesome Death Egg and catapulting it into orbit once again. As luck would have it, there just so happens to be a MASSIVE Chaos Emerald chilling underneath the Floating Island (what are the odds?!). As it turns out, the Death Egg crashes onto a mystical island known as the Floating Island. When Sonic 2 ends, Robotniks Death Egg is knocked out of outer space and crashes down on Earth. Released in 1994, this was a great way to complete the Sonic triology on the Sega Genesis. This leads to Knuckles acting as a bad guy for much of the game. Robotnik has tricked Knuckles the Echidna into believing Sonic and Tails are the bad guys and that they are trying to steal the Chaos Emeralds. After his defeat in Sonic 2, that no good Dr.